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Old May 05, 2006, 02:06 AM // 02:06   #1
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Join Date: Apr 2005
Location: Wandering my own road.
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Default Premade: Fang of Melandru

Twisting/Twisted (Depending on the incarnation you want to refer to) Fangs was swapped from Dagger Mastery to Critical Strikes, and the Ranger/Assassin, Fang of Melandru, can no longer effectively use it, not having access to the Critical Strikes attribute.

So why does it still have it? Probably because nobody really cares about premades.

But new players don't have access to many skills, and it'd be nice for them to have at least somewhat decent pre-mades without largely defunct skills on them.

But I digress. This is one specific instance of one specific skill that can be switched out immediately.

I suggest Nine-Tail Strike. The 10 cost isn't prohibitive, and it doesn't fail to strike.
Death Blossom is nice, but it goes against the grain of the combo. If you're using Horns of the Ox, you don't want foes adjacent to the target. And if they are, the combo falls apart. Though, admittedly, it gives you 2 good skill choices for either situation, and the damage is the same as Nine-Tail.

Whatever the case, a +3 damage, 5 second duration condition causing skill is rather meh. The Deep Wound spike is always nice, but... I'm not sure it'd really be worth it in this instance.
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